![]() ![]() By default, each new camera is assigned a numeric differentiator, such as Camera(2), Camera(3), and so on. ![]() These cameras, like any item in the list, can be renamed by right-clicking and choosing Rename. ![]() While a basic Modo project begins with a single default camera, you can add additional cameras in the Item List using the Add Item button and selecting Camera. To remove a render preset, click the Remove Preset button.Īllows you to select a specific camera from which the rendered image is created. You can set any of the property settings within the sub-tabs and click the Save Preset button. This tab is not available when mPath is selected from the Renderer property.Īllows you to create and save custom render settings as presets to reuse in other scenes. Note:The Global Illumination tab is only available when the Default renderer is selected from the Renderer property. The following Render Item properties are available on the Global Illumination tab. The Render item's Global illumination tab allows you to adjust render settings specific to global illumination, a rendering technique that utilizes bounced light to produce incredibly realistic rendered images. ![]()
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